Apr 24, 2005, 01:01 PM // 13:01 | #1 |
Ascalonian Squire
Join Date: Apr 2005
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Shielding Hands & Protective Spirit
So does the damage get cut down to 10% max health and then reduced by 15 (at protection 12) or the other way around?
Or can you influence this depending on the order you cast the enchantments? |
Apr 24, 2005, 04:49 PM // 16:49 | #2 |
Academy Page
Join Date: Feb 2005
Location: PV (NM)
Guild: Agony
Profession: Mo/
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I believe this is influenced by the order in which you cast them.
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Apr 24, 2005, 05:14 PM // 17:14 | #3 | |
Ascalonian Squire
Join Date: Apr 2005
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Quote:
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Apr 24, 2005, 05:20 PM // 17:20 | #4 |
Krytan Explorer
Join Date: Apr 2005
Location: FLORIDA!
Guild: Waffle House! WOFL 4 LIFE!
Profession: R/E
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I read it off the Guild Wars site, just so the math ahead of battle to know which to use. So if someone normally hits for 10 damage, and you have two skills that reduce damage by 10% and by 5 damage, it would be better to use the 10% first then the 5 damage. Just matters for what the skill does and what the enemy has (hp, damage, armor, etc.). Usually it won't make that much of a difference, but after playing for a while you will more than likely get used to it and know when to use which.
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